Monday 25 March 2013

Interior Progress

Carrying on the development of the interior I've made a few more assets and decals to add to the hallway area.

The decals/assets help to break up the tileable textures on the walls & floor whilst adding to the derelict feel of the house. I've tried to re-use texture space as much as possible so the broken tiles use a combination of materials from the white wall and the roof tile.


I plan to use these decals and materials throughout the rest of the level to achieve the abandoned/derelict feel I am going for.

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