I've been working on a couple of assets to include in the surrounding area. The fence is made up of a single post and few vriations of horizontal beams, which all share the same tileable texture. Exported as single assets, allowed me to create alot of variation producing an old rickety fence.
The grass is a high poly bake onto a texture sheet following a tutorial.(speant almost two days just making grass!)
Although its not finished yet, im pretty pleased with the results. The planes have been vertex painted so they will (hopefully) seem as though they are influenced by a light breeze.