Monday 29 April 2013

FMP Progress

I've been working on the exterior to make it look complete and an actual playable level.


Area around the outside of the house. I made some bars of wood (re using texture space) and placed around the house blocking up windows, burning in the barrel and leaning against walls. Just like the interior is very cluttered, i wanted a similar feel in the front yard.


A small vista has been added also. As the house is a modular tileset, it meant i could easily replicate other houses in the area. I was also basing this environment from a scene from 'Shutter Island'


I also finally got around to finishing the roof. I made a few tiles using the texture from the slates i'd already made, then simply placed them accordingly. 

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