And today was yet another day where i decided to try and use Cryengine... again
My days effort inside the engine
I got so far, but realised my terrain was too large, tried to resize it, Cry glitched out. Then i gave up and returned to UDK.
I do think however UDK looks better for my environment. Particulary the soft, ambient shadows generated on meshes and in corners from the baked lighting. I also know UDK better so I have decided to
My level as it currently stands
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